Argentina v Switzerland: World Cup 2026 quarter-final – live
⚽️ World Cup kick-off: 8pm local time/2am BST/11am AEST
⚽️ Norway v England – live reaction | Golden Boot | Mail Ella
The winner of this Argentina v Switzerland match will face England in the semi-finals:
Lionel Scaloni has no changes from the Argentina XI that staged a remarkable fightback against Egypt in the last 16. To no one’s surprise, Lionel Messi starts in what will be his 205th appearance for the national side. biznow.biz
Continue reading...Bellingham’s extra-time winner sinks Norway and sends England into World Cup semi-finals
Thomas Tuchel’s message was that it was time for England to thrive at the business end of the World Cup; the most exciting part. His players had to release the handbrake and go for it. They must not have any regrets against a Norway team that most of England expected them to beat. English arrogance? Or cold, hard realism?
Happily for Tuchel, he had a player in Jude Bellingham who took him at his word. Every one of them. Bellingham had shone previously at this tournament but he moved to another level here when it mattered the most.
Continue reading...Deutschland verpasst U19-EM-Titel gegen Spanien
Im Racecourse Ground von Wrexham traf Deutschland auf den schwerstmöglichen Gegner des Turniers. Spanien war bereits als Titelverteidiger und Rekordsieger ins Endspiel gegangen und hatte seine Klasse im Turnierverlauf mehrfach unter Beweis gestellt. Schon in der Gruppenphase hatten die Iberer das direkte Duell mit der deutschen Auswahl klar für sich entschieden (4:0), damals allerdings gegen eine veränderte DFB-Elf.
Wörns setzte im Finale wieder auf seine bewährten Kräfte und ließ im Vergleich zur 0:4-Niederlage gegen Spanien in der Gruppenphase seine stärkste Elf starten.
Mit Francis Onyeka (SV Elversberg), Montrell Culbreath (Bayer 04 Leverkusen) und Otto Stange (Hamburger SV) standen erneut drei Bundesliga-Akteure in der deutschen Startelf. Rafael Pinto Pedrosa und Boris Mamuzah Lum begannen ebenfalls gegen die Spanier.
I've found my perfect summer game: A stomach-churning horror story about Czech train conductors built over a bafflingly deep simulation of a fictional subway
I've developed a bit of a reputation among my coworkers for loving niche, lo-fi indie games that make you feel bad and gross and weird on the inside. I'm flattered to stand out in such a way, but I also don't ever want to be typecast. Anyway, Brno Transit is a game about being trapped underground with your nasty, weirdly sexual boss and neurotic coworkers as reality disintegrates around you.
Weird Weekend is our regular Saturday column where we celebrate PC gaming oddities: peculiar games, strange bits of trivia, forgotten history. Pop back every weekend to find out what Jeremy, Josh, Ted, and Rick have become obsessed with this time, whether it's the canon height of Thief's Garrett or that time someone in the Vatican pirated Football Manager.
I loved developer Spytihněv's previous game, the Soviet boomer shooter Hrot, so I've been eagerly awaiting his next project. Much like fellow FPS designer David Szymanski (Dusk, Iron Lung), Spytihněv zigged rather than zagging, following up Hrot with a short narrative horror game rather than another shooter.
You're a novice train conductor learning the ropes under Brno, the second city of the Czech Republic. It's "the dampest subway east of anything that matters," according to Spytihněv, and I think it helps set the tone out of the gate to know that Brno does not have a subway system in real life.
What follows is a surreal, scatological (a Spytihněv signature), and homoerotic (that's new!) delve into guys being dudes on the job. For me, it called to mind Szymanski's Iron Lung (but more fleshy, sexual, and human) or 2024's breakout Mouthwashing (but not as character driven, and somehow even less life-affirming). The controversial Horses also sprang to mind, but with less explicitly harrowing subject matter—and more explicit full-frontal nudity, let's go boys.
Even more than Mouthwashing, which portrays one of the most evil fictional workplaces I've ever seen, Brno Transit captured the feeling of starting a job where you matter so little as to want to die, while the apathy and neglect of your coworkers is somehow even worse than if they actively hated you.
This game runs on surprise, so I'll try to talk around the real zinger moments, but it's one long sequence of "Go here, do this. Why did you do that? Now you have to fix it. Embarrassing." If you've ever talked to a coworker at a shit job and felt like they were a space alien playing a prank on you with how they think and view the world, Brno Transit will speak to you on some level.
Your first day ends with you eating a tainted hot dog that gives you the runs and the voms, sending you scrambling for a bathroom as gurgles and whines fill your headphones. The doorless, exposed toilet in the employee area is indefinitely occupied when you reach it, while the bathroom in the station above is out of order. I don't know if there's another way of finishing this bit, but I had to take the train to another station to find an open commode. I haven't shared this exact stress dream or level of gastrointestinal distress, but it was still incredibly gnarly and relatable in the moment.
You black out and wake up on a dirty floor mattress in the conductors' area, with splotches of feces and a trail of brown footprints trailing backwards from your resting place. Out in the depot, an entire train is covered in crap, and the first order of the day is to hose it off, Powerwash Simulator-style. How could this have all been you?
Events only get stranger and grosser from there, and I was hooked. Brno Transit shares a brown, desolate, hopeless world with the preceding Hrot, despite being set closer to the modern day. It's a new standout of the mundane or on the job horror subgenre. I want these awful subway stations to get love like the Backrooms or Exit 8.
Model trains






Brno Transit is a medley of nastiness punctuated with surreal hilarity, and while much of the humor is front-and-center in the scripted story, one of my favorite moments was emergent: I had to do a double take out of the corner of my eye to notice a passenger randomly hanging off the end of a train as it left the station. The simulated little world of Brno Transit, which exists whether you're paying attention to it or not, is what really takes it to the next level.
Undergirding the scripted story stuff is a continuous simulation of a small subway system with two lines, one counter- and the other clockwise. It feels like zooming into someone's model train set, and does a superb job of evoking a much larger world than what's just in front of you.
A diverse array of NPCs mill about the stations or wander on and off the trains. They have this sense of anonymity and guarded hostility that really nailed the feeling of making eye contact with strangers on the subway. You don't matter to them, don't bother them.
This effect, plus the the shifting and jostling of the train cars, the way the lighting changes as you pass through tunnels, as well as Spytihněv's excellent sound, music, and foley work add up to this uncanny feel of actually riding the subway. I was reminded of how no one's done nighttime better than Thief or Thief 2, even with their aged graphics. These three games are punching well above their weight in art and atmosphere.







You have to ride the train to start, but you quickly take control of your own engine, carefully adjusting your acceleration to avoid hitting stops too late or too early, doing your best to slot seamlessly into the pre-existing schedule of trains constantly running on this loop. It's a simplified approximation of a whole-hog train sim like Densha de Go!
A free ride mode unlocks after completing the story, and I feel like there's all kinds of weirdness left to discover under Brno. At one point in the story, I stumbled into a skull-filled catacomb attached to one of the stations, with unnerving music, a confusing, switchback layout, and a bumbling tourist snapping photos. I thought for sure this was part of the critical path, but it was just there. What other odd shit is waiting for me at all the stops I never explored on the critical path?
Brno Transit would have been an easy recommendation for me at $9 if it was just the standout surreal horror narrative adventure, but the fact that it's built on top of this little model train world truly sets it apart. I love this freaky little game, I love a Spytihněv joint, and I can't wait to see what he does next.

2026 games: All the upcoming games
Best PC games: Our all-time favorites
Free PC games: Freebie fest
Best FPS games: Finest gunplay
Best RPGs: Grand adventures
Best co-op games: Better together
God of War: Laufey får en fysisk udgivelse med en disk
Under Sonys "ikke-E3"-event annoncerede de næste del i God of War-sagaen. Denne gang spiller vi dog ikke som Kratos; i stedet påtager vi os rollen som en kvindelig gud ved navn Laufey (Faye).
Selvom vi fik et godt kig på titlen og fik et par screenshots, ved vi stadig ikke rigtig, hvornår den udkommer – eller endda i hvilket år. Mange antog sikkert, at det ville være i 2027, og det ser ud til at være tilfældet nu, hvor Sony Santa Monica indirekte har bekræftet det.
Via X oplyser de, at God of War: Laufey "vil være tilgængelig på disk." Da Sony for nylig bekræftede, at de vil stoppe med at udgive spil på disk fra januar 2028, antyder det rimeligt, at spillet også vil blive udgivet inden da. Det vil derfor være et af de sidste (måske endda det allersidste, afhængigt af hvornår det udkommer i løbet af året) spil, som Sony nogensinde vil udgive en ordentlig fysisk udgave af.
